Shah Sauma


Concept

Player: Cam
Chronicle: Golden Nights
Status: Semi-NPC
Wu: Pillars of Conquered Hells
Court: Prismatic Storm/Bone Court
Position: Advisor/Gu
Concept: Neurometaphysicist
Dharma: Dance of the Thrashing Dragon
Sect: Laughing Rainbows
Nature: Architect
Demeanor: Wanderer
P’o Nature: The Sage
Balance: Yang
Direction: South
Apparent Age: 24
Real Age: 3,992
Second Breath: 1980 BCE


Attributes

Physical: Strength 5 (focus power), Dexterity 8 (mercurial), Stamina 8 (insusceptible)
Social: Charisma 9 (saintly), Manipulation 9 (ambrosial), Appearance 9 (heavenly)
Mental: Perception 8 (enlightened), Intelligence 7 (utopian), Wits 7 (unconscious)


Abilities

Talents: Alertness 5 (search), Artistic Expression 4 (classical), Athletics 5 (acrobatics), Carousing 3, Dodge 6 (leap), Empathy 6 (emotions), Intimidation 6 (social), Leadership 3, Misdirection 5 (combat feints), Oral Expression 4 (folk tales), Poetic Expression 2, Seduction 4 (innuendo), Style 3, Subterfuge 5 (finding weaknesses), Throwing 3
Skills: Acting 2, Animal Ken 1, Archery 4 (moving targets), Chi-Shaping 6 (pure ephemera), Dancing 4 (ancient), Drive 1, Etiquette 4 (courts), Fast-Draw 3, Martial Arts 6 (feints), Massage 2, Meditation 6 (yogic), Melee 6 (spears), Sculpting 3, Stealth 3, Survival 2
Knowledge: Academics 3, Chi'n Ta Lore 1, Classics 3, Cosmology 6 (scarlet path), Culture 4 (east asian), Demon Lore 3, Divination 4 (feng shui), Enigmas 5 (riddles), Hengeyokai Lore 2, Hsien Lore 1, Investigation 3, Jade Kingdom Lore 2, Kaja 6 (kuei-jin use), Kindred Lore 1, Kuei-jin Lore 6 (bodhittsavas), Linguistics (ancient chinese, bengali, cantonese, hindi, japanese, javanese, khmer, korean, lao, malay, nepali, putonghua, sichuan, tagalog, tamil, thai, tibetan, urdu, vietnamese, wu) 5 (dialects), Medicine 3, Metaphysics 5 (eschatology), Military Science 4 (one-on-one), Numerology 3, Occult 5 (vampires), Politics 5 (courts), Rituals 6 (chi rites), Spirit Lore 5 (metaphysics), Wyrm Lore 2


Advantages

Disciplines: Chi'iu Muh 9, Demon Shintai 9, Equilibrium 3, Flesh Shintai 9, Iron Mountain 5, Jade Shintai 3, Obligation 9, Tapestry 3, Tzu Wei 4, Yang Prana 8
Alternate/Elder Disciplines: Chi'iu Muh: 6) Shield of the Soul; 7) Banking the Fire Calming the Waves, Repelling the Defilers; 8) Infinitude of the Dragon Tear, Soul Taint; 9) Soul Exchange; Demon Shintai: 6) Flesh Mastery of the Demon Form; 7) Bone Mastery of the Demon Form; 8) Blood Mastery of the Demon Form; 9) Jade Mastery of the Demon Form; Flesh Shintai: 3) Gender Change; 6) Body of the Mouse, Devourer of Flesh; 7) Body of the Serpent; 8) Bloat; 9) Haniwa; Obligation: 6) Mantle of the Demon King, Taming the Fire; 7) Celestial Direction, Corrupt the Will; 8) Voice of the Emperor; 9) Divine Fetters; Yang Prana: 6) Spark of Life, Yang Shield; 7) Yang Phoenix; 8) Mantle of the Scarlet Queen, Yang Storm
Rites: 1) Embrace the Spirit's Change, Greeting the Sun, Passing of the Court, Prayer for Taking Life, Ritual for Giving Birth, Trace the Dragon's Blood; 2) Behold the Spirits' Doorway, Rite of the Blessed Abode, Unity of the Harmonious Corpse Family, Way of the Lone Walker; 3) Construct the Dragon Bone Prison, Recognizing the Dharmic Progression, Scarlet Silk Leash of Yang Spirit Binding; 4) Cloak the Dragon's Passage, Restoring the Dharmic Balance, Rite of Supplication; 5) Reception of the Enlightened
Backgrounds: Allies 6, Contacts 6, Herd 3, Horoscope 5, Jade Talismans 4, Magic Artifacts 3, Resources 5
Soul Virtues: Hun 9, P’o 9
Chi Virtues: Yang 10, Yin 8
Willpower: 10
Dharma Rating: 9
Merits: Holdings (5), Jade Heart (7), Reputation (2), Well-Traveled (2)
Flaws: Prey Exclusion: children (1), Superstitious (2)


Miscellaneous Notes

Demon Shintai Attributes: +5 Strength, +3 Dexterity, +4 Stamina, Charisma 0, Appearance 0
Demon Shintai Characteristics: Awe, Claws, Demon Armor x7, Demon Weapon (kwan dao), Huge Size, Maw, Temptation
Jade Talismans: Red (4)
Magic Artifacts: Fly Catcher
Banality (unusable): 8
Creativity: 4
Imbalances & Derangements: none


Combat

Style: Tsui Pa Hsien/Drunken Kung Fu (external/hard)
Special Maneuvers (Brawl): Atemi Hold, Atemi Strike, Axe Kick, Ducking Punch, Ear Pop, Elbow Smash, Fighting Hold, Foot Sweep, Grab Punch, Handstand Kick, Head Butt, Hyper Fist, Knee Basher, Phoenix Eye Fist, Power Uppercut, Reverse Front Kick, Roundhouse Kick, Spinning Back Fist, Spinning Back Kick, Suplex, Sword Hand, Throw, Tornado Kick
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense, Weapon Block, Weapon Catch
Special Maneuvers (Athletics): Backflip, Breakfall, Drunken Monkey Roll, Duck'n'Roll, Jump, Kippup, Maritime Combat, Pounce, Retain the Balance
Special Maneuvers (Melee): Bash, Dazing Blow, Disarm, Double-Strike, Fleche, Flow Like Water, Great Blow, Offensive Parry, Parry, Riposte, Ripping Thrust, Slash, Smash, Sweep, Tandem Control, Thrust, Twisting Thrust
Special Maneuvers (Mastery): Dual Weapons, Mastery of the Weaponless Form, Mastery of the Weapons Form
Combinations (unarmed): Deflecting Punch/Elbow Smash/Atemi Strike; Displacement/Ducking Punch/Power Uppercut; Disarm/Reverse Front Kick/Handstand Kick; Grab Punch/Sword Hand/Atemi Hold; Ear Pop/Knee Basher/Throw; Reverse Front Kick/Spinning Back Kick/Tornado Kick
Combinations (armed): Disarm/Flow Like Water/Great Blow; Offensive Parry/Slash/Great Blow; Riposte/Ripping Thrust/Twisting Thrust; Double-Strike/Double-Strike/Great Blow; Offensive Parry/Sweep/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Blowguns, Bows, Crossbows, Javelin, Slings, Thrown Blades, Thrown Weapons
Firearms Techniques: none
Common Weapons: Jen (Diff. 5, Dmg: Str+3, Accur. +1, Conceal: T), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P); Demon Kwan Dao (Diff. 6, Dmg: Str+4, Conceal: N)
Armor: none

Experience Points:


Nushi

Rainy Season Sage
Cost (Base/Final): 2/10
Chi: 40
Rage: 2
Gnosis: 7
Willpower: 5
Charms: Airt Sense, Reform
Special Abilities: Can speak to Wu; always knows where Wu is
Traits: Once per Scene, re-roll one failed dice roll and if this re-roll botches, treat it is a normal failure.
Bans: Beng-Beng expects his children to enjoy the feel of rain on their faces.


Personality
What is this?

Career Class: Mystic
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Collect Chi samples of all Kuei-jin in the world; 2) Prepare her report for the Quincunx and her Dharmic peers
Short Term Goals: 1) Teach those younger Gui-Ren who are worthy; 2) Keep Kin-jin out of her and her Wu's affairs
Religion: Animism
Politics: Pedocracy
Sex: Bisexual/Polygamous
Traits: Ancient, Weird, Paramount, Charged, Vivacious, Fiery, Inebriated, Impatient
Additional Notes: none

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