Matsushita Senshi


Concept

Player: Cam
Chronicle: Circle of Blood
Status: PC
Circle: Devaki (Corporal)
Court: House of Yizhi
Position: Compatriot (Empowered)
Concept: Near-Golden Child
Dharmic Heritage: Dance of the Thrashing Dragon
Nature: Survivor
Demeanor: Optimist
P’o Nature: The Pusher
Apparent Age: 20
Real Age: 27
Coming of Age: 1998


Attributes

Physical: Strength 3, Dexterity 4 (flexible), Stamina 4 (stubborn)
Social: Charisma 3, Manipulation 3, Appearance 5 (radiant)
Mental: Perception 3, Intelligence 3, Wits 4 (wily)


Abilities

Talents: Alertness 2, Athletics 3, Dodge 4 (duck), Empathy 1, Intimidation 2, Misdirection 2, Streetwise 1, Style 3, Subterfuge 2, Throwing 2
Skills: Blind Fighting 1, Cooking 2, Drive 1, Etiquette 1, Fast-Draw 1, Firearms 2, Martial Arts 3, Meditation 2, Melee 3, Security 1, Stealth 2
Knowledge: Culture 1, Enigmas 1, Kuei-jin Lore 2, Linguistics (japanese, korean, putonghua) 2, Medicine 1, Metaphysics 1, Occult 3


Advantages

Disciplines: Demon Shintai 1, Jade Shintai 1
Joss: Passive Joss, Active Joss, Joss Binding
Backgrounds: Contacts 1, Jade Talismans 3, Mentor 5, Resources 1
Virtues: Conscience 4, Self-Control 4, Courage 4
Humanity: 7
P'o: 1
Joss: 7/6
Joss-Bindings: Dodge (+1)
Willpower: 7
Merits: Animal Magnetism (1), Destiny (4), Double-Jointed (1)
Flaws: Demon-Hounded (3)


Miscellaneous Notes

Demon Shintai Attributes: +1 Strength, +1 Dexterity, +1 Stamina
Demon Shintai Characteristics: Awe
Jade Talismans: Yellow (3)
Banality (unusable): 6
Creativity: 1
Imbalances & Derangements: none


Combat

Style: Shorinryu Karate (external/hard)
Special Maneuvers (Brawl): Ear Pop, Foot Sweep, Grab Punch, Phoenix Eye Fist, Primal Kiai, Roundhouse Kick, Spinning Back Fist, Spinning Back Kick, Sword Hand, Throw
Special Maneuvers (Dodge): Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense, Weapon Block
Special Maneuvers (Athletics): Backflip, Breakfall, Duck'n'Roll, Jump, Kippup
Special Maneuvers (Melee): Bash, Disarm, Double-Strike, Great Blow, Parry, Riposte, Slash, Smash, Thrust
Combinations (unarmed): Disarm/Spinning Back Fist/Spinning Back Kick, Displacement/Phoenix Eye Fist/Sword Hand; Grab Punch/Ear Pop/Throw
Combinations (armed): Disarm/Smash/Great Blow, Riposte/Thrust/Great Blow, Double-Strike/Double-Strike/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Javelin, Thrown Blades, Thrown Weapons
Firearms Techniques: Handguns, Rifles, Shotguns, Submachine Guns
Common Weapons: Taipan SD-7 (Diff. 6, Dmg: 8, Rate: 15, Clip: 15, Range: 30, Accur. +2, Init. +1, Conceal: J, Ammo: firebolts), Tanto (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Shobo (Diff. 6, Dmg: Str+2, Conceal: T)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Warrior
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Save all Shade Walkers from the shame of their parents' spiritual doom--restore the Golden Children as destined; 2) Master all necessary skills to accomplish her long-shot goals
Short Term Goals: 1) Train and fight hard at Zannin's side always; 2) Identify all local dhampyrs
Religion: Buddhism, Shintoism
Politics: Democracy/Republic
Sex: Heterosexual/Monogamous
Traits: Earnest, Callow, Tenacious, Determined, Learned, Caring, Independent, Beautiful
Additional Notes: none

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