Neithparaasa'tu


Concept

Player: Cam
Chronicle: Golden Nights
Status: NPC
Circle: Malice
Concept: Evil Princess
Faction: Children of Apophis
Occupation: Princess
Nature: Monster
Demeanor: Praise-Seeker
Apparent Age: 27
Real Age: 5,156
First Death: 3119 BCE
Last Death: 1977
Last Rebirth: 2001


Attributes

Physical: Strength 3, Dexterity 5 (lithe), Stamina 4 (tenacious)
Social: Charisma 5 (magnetic), Manipulation 5/7 (devilish), Appearance 8/10 (enslaving)
Mental: Perception 4 (patient), Intelligence 5 (scheming), Wits 4 (shrewd)


Abilities

Talents: Alertness 2, Athletics 1, Awareness 4 (magic), Dodge 3, Empathy 3, Intimidation 4 (social), Leadership 3, Oral Expression 2, Seduction 4 (alluring looks), Streetwise 2, Style 2, Subterfuge 5 (ploys), Throwing 2
Skills: Animal Ken 1, Dancing 4 (tribal), Drive 1, Etiquette 4 (high society), High Ritual 3, Jeweler 4 (gems), Martial Arts 3, Melee 4 (knives), Security 1, Singing 2, Stealth 3, Survival 1
Knowledge: Academics 1, Alchemy 5 (transmutation), Area Knowledge (san francisco) 1, Bastet Lore 1, Cosmology 5 (far shores), Culture 4 (near east), Divination 4 (blood rites), Enigmas 3, Garou Lore 1, Herbalism 4 (poisons), Investigation 1, Linguistics (amharic, ancient assyrian, ancient egyptian, ancient greek, ancient sumerian, arabic, aramaic, armenian, berber, coptic, cuneiform, cusco, farsi, french, greek, haitian creole, hebrew, hieroglyphs, kichwa, latin, nobiin, old malay, pashtun, portuguese, rapanui, sanskrit, spanish, swahili, tamil) 5 ("dead" languages), Medicine 2, Metaphysics 3, Mokole Lore 1, Mummy Lore 5 (bane mummies), Occult 5 (magic), Politics 3, Science 1, Spirit Lore 2, Stone Lore 2, Stygia Lore 2, Thanatology 2, Toxicology 3, Traditions Lore 1, Wyrm Lore 6 (urge wyrms)


Advantages

Hekau: Alchemy 5, Amulets 5, Celestial 2, Necromancy 3
Spells: Alchemy: 1) Drink of Seven Days' Rest, Simple Elixirs, Simple Philtres, Simple Poisons, Simple Tonics; 2) Blood of the Snake, Incense of the Inner Will, Perfume of Longing, Potion of Invigoration; 3) Complex Elixirs, Complex Philtres, Complex Poisons, Complex Tonics, Tears of Isis, Tincture of Deadliness; 4) Accelerated Potion of Invigoration, Major Draught of Transformation, Potion of the Separable Ba; 5) Nectar of Empyreal Distillation, Potent Elixirs, Potent Philtres, Potent Poisons, Potent TonicsAmulets: 1) Charm of High Fortune, Simple Ward, Wood Ward; 2) Guard Against Water, Lesser Talisman, Sekhem Shield; 3) Metal Ward, Scarab, Talisman of Heka; 4) Charm of Invisibility to Animals, Jewel of the Dragon's Eye, Nature Ward; 5) Buckle of Isis, Greater Talisman, Jewel of Anubis; Celestial: 1) Blessing of Hapi, Weather Magic, Withered Old Fruit; 2) Read the Stars, Weather Magic; Necromancy: 1) Body Preservation, Stormwalk, Tremors of Mortal Flesh; 2) Banish the Dead, Command the Dead, Summon the Dead; 3) Ameliorate Spirit, Harrow the Dead
Backgrounds: Arcane 2, Children of Apophis Status 4, Contacts 1, Journal 4, Magical Artifacts 15, Retinue 3, Tomb 3
Virtues: Memory 4, Joy 5, Integrity 1
Humanity: 2
Ba: 7
Ka: 7
Willpower: 9
Powers: Cause Insanity: 6 dice (12), Eyes of Apophis (3), Mega-Attribute: Appearance +3 (9), Succubi's Veil (6)
Taints: Addiction: human sacrifice to Apophis 1/week (3), Balefire Curse (7), Derangement: megalomania (3), Infections: Succubi's Veil (4), Mental De-evolution: Eyes of Apophis/Wits (4), Physical Wasting: Cause Insanity/Strength (3), Severe Allergy: holy ground (3), Special Diet: blood (3)
Merits: Light Sleeper (2)
Flaws: Curse: Bastet can always sense what she is and more easily track her (3), Sensation Junkie (2), Vainglorious (2)


Miscellaneous Notes

Artifacts: Greater Talisman of Set (Manipulation), Greater Talisman of Hathor (Appearance), Jewel of Anubis
Banality (unusable): 8
Creativity: 2
Derangements: none


Combat

Style: Ta-Merrian (external/soft)
Special Maneuvers (Brawl): Back Roll Throw, Foot Sweep, Grab Punch, Phoenix Eye Fist, Spinning Back Kick, Sword Hand, Throw
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump
Special Maneuvers (Melee): Disarm, Double-Strike, Great Blow, Jab, Parry, Riposte, Slash, Thrust
Combinations (unarmed): Displacement/Spinning Back Kick/Foot Sweep
Combinations (armed): Disarm/Double-Strike/Great Blow; Riposte/Slash/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Javelin, Thrown Blades, Thrown Weapons
Firearms Techniques: none
Common Weapons: Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Mystic
Drive: Aggressive
Social Activity: Deviant
Long Term Goals: 1) Supplant Sutekh and conquer the world; 2) Bring all the Children of Apophis in line under her influence and command
Short Term Goals: 1) Form a subservient cult to do her bidding; 2) Devise wards and elixirs to combat her Taints
Religion: Animism
Politics: Autocracy
Sex: Bisexual/Polygamous
Traits: Vile, Irresistible, Diabolic, Terrifying, Powerful, Antediluvian, Insidious, Shattering
Additional Notes: none

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