Emanuel Fremont
Concept
Player: Cam
Chronicle: Golden Nights
Status: Semi-NPC
Circle: Fratenity of the Dark Horse
Concept: Eternal Hero
Faction: Accursed
Occupation: Meta-Messiah
Nature: Survivor/Driven
Demeanor: Wanderer
Apparent Age: 33
Real Age: Unknown*
First Death: Unknown*
Last Death: 1988
Last Rebirth: 2001
Attributes
Physical: Strength 3, Dexterity 4 (steady), Stamina 4 (resilient)
Social: Charisma 2, Manipulation 3, Appearance 2
Mental: Perception 3, Intelligence 4 (savvy), Wits 4 (resourceful)
Abilities
Talents: Alertness 2, Athletics 2, Awareness 1, Brawl 2, Dodge 2, Intimidation 2, Leadership 1, Subterfuge 1
Skills: Animal Ken 1, Drive 1, Etiquette 1, Jeweler 1, Meditation 2, Melee 1, Stealth 2
Knowledge: Academics 1, Alchemy 2, Architecture 3, Computer 2, Enigmas 1, Mummy Lore 1, Occult 2, Politics 1, Science 1
Advantages
Theourgia: Kemeia 2, Machana 1, Styxia 1
Spells: Kemeia: 1) Oil of Mending, Simple Elixirs, Simple Tonics; 2) Potion of Invigoration; Machana: 1) Lesser Servitors, Minor Artifacts; Styxia: 1) Body Preservation, Stormwalk
Backgrounds: Accursed Status 1, Arcane 5, Contacts 2, Journal 1, Resources 2, Tomb 1
Virtues: Memory 2, Joy 3, Integrity 4
Humanity: 6
Eidolon: 5
Psyche: 5
Willpower: 8
Merits: Dual Nature (2)
Flaws: Foe from the Past (3)
Miscellaneous Notes
Known Elixirs: Strength, Dexterity, Intelligence, Charisma
Banality (unusable): 7
Creativity: 1
Derangements: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): Grab Punch, Head Butt, Heel Stamp, Throw
Special Maneuvers (Dodge): Displacement, Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump, Kippup, Shoulder Smash
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): Grab Punch/Head Butt/Throw
Combinations (armed): none
Melee Weapons Techniques: Blades, Blunt Weapons, Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: none
Common Weapons: Knife (Diff. 5, Str+1, Init. +1, Conceal: P)
Armor: none
Experience Points:
Personality
What is this?
Career Class: Professional
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Regain full memory of glorious past (locate mnemonic device he long ago made); 2) Help Spartacus and other well-intended “heroes”
Short Term Goals: 1) Map out supernatural expansion through landscaping connections; 2) Train skills in case mnemonic device cannot be found
Religion: Christianity
Politics: none
Sex: Heterosexual/Monogamous
Traits: Amnemonic, Distinguished, Conventional, Brooding, Abeyant, Damning
Additional Notes: none
* Prehistorical